Speedroid Fuki-Modoshi Piper
WIND 4

Speedroid Fuki-Modoshi Piper

  • Archetype:
  • Speedroid

  • ATK:
  • 1000

  • DEF:
  • 1000

  • View:
  • 4993




If this card is Normal or Special Summoned: You can excavate cards from the top of your Deck equal to the number of other WIND monsters you control, add 1 excavated card to your hand, also place the rest on the bottom of your Deck in any order. You can banish this card from your GY, then target 1 Level 3 or higher WIND monster you control; reduce its Level by 2. You can only use each effect of "Speedroid Fuki-Modoshi Piper" once per turn.




 
 
AI Power Analysis
Material body / NormalConfidence: MediumEvaluated Oct 9, 2026
67± 5/ 100
Power Score
Intrinsic 66
Deck 67

Speedroid Fuki-Modoshi Piper — Power Evaluation

Final Score: 67 ± 5 · Confidence: Medium

  • Intrinsic: 66 · Deck: 67 · Meta: provisional
  • Primary role: Material body / Normal · Secondary: Searcher/Tutor

Why it scores here

Speedroid Fuki-Modoshi Piper is a Level 4 WIND Machine Tuner that converts reliably into Synchro summons, which is where most of its value sits. Its Normal/Special Summon trigger excavates from the top of the Deck and adds one card to hand, giving a modest but repeatable +1 card, and the GY banish can lower a Level 3+ WIND monster by 2 to enable a Synchro. Its 1000 ATK and 1000 DEF earned no points; the score rests on body quality, the excavate-to-hand effect, and single-copy deckbuilding cost. Its effect interaction is negligible, and the combo evidence is too thin (2 boards, no role tags) to confirm the searcher role beyond inference.

Axis scores

Axis Score Evidence
Accessibility 62 Summons at Level 4 with no garnet and is in every sampled deck, with partners at 60–90% co-occurrence, but no starter or searched role is recorded in combos (observed; the 100% deck share reflects a Speedroid-filtered sample, not independent strength).
Combo & Conversion 58 Appears in 2 boards with an average power index of 85, but combo role is empty, so its specific contribution is unattributed; the synchro route is supported by a guide mention (observed; the excavate-to-hand conversion is inferred from text).
Resource Economy 60 Excavate-and-add-1 yields a repeatable +1 card with the rest returned to the bottom, plus a GY banish that is paid for by a reusable effect (verified from card text; the net value depends on the WIND count and is inferred).
Effect & Interaction 15 No opponent interaction: both effects act on the controller's own Deck and monsters, so this axis is near zero (verified from card text).
Material Utility 85 A clean Level 4 Tuner WIND Machine that fits Synchro lines and stays a Tuner when its effects are negated (verified from card text; the Synchro usage is observed via the Speedroid partners).
Resilience & Flexibility 45 Summon-trigger effects are exposed to negation and the GY effect needs a Level 3+ WIND target, though it works from the GY and both effects are once per turn (verified from card text; the exposure to hand traps is inferred from partner Ash Blossom & Joyous Spring).
Deck-Building Efficiency 78 Single-copy staple (1.06 average copies) with no garnet, lock, or restriction, and the 28-archetype spread suggests it is splashable inside WIND Machine decks (observed; splashability is inferred).

Calculation

Weight profile: 0.7 Material body + 0.3 Searcher/Tutor. Intrinsic ≈ 66, Deck ≈ 67, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Clean Level 4 Tuner body that feeds Synchro summons and still works when its effects are negated
  • Summon-trigger excavate gives a repeatable +1 card with the rest returned to the bottom of the Deck
  • Single-copy, garnet-free deckbuilding cost with broad cross-archetype use

Weaknesses

  • Almost no opponent interaction; both effects are self-directed
  • Summon-trigger effect can be stopped by negation before it resolves
  • Combo evidence has only 2 boards and no role tags, so its exact conversion value is hard to confirm

Counters / choke points

  • Hand traps and summon negation (e.g. Ash Blossom & Joyous Spring, partnered with it in 73% of sampled decks)
  • Floodgates or Synchro-summon restriction that stops the Level 4 Tuner from being used as material

Best use

Level 4 Tuner that enables Synchro (material) with an excavate-to-hand bonus on summon. Decks: Speedroid, Radiant Typhoon, Synchron / WIND Machine Synchro lines. Suggested copies: 1.

Evidence & gaps

  • Verified: Level 4 WIND Machine Tuner, 1000 ATK/DEF, Speedroid archetype (card text); Summon-trigger excavate of WIND monsters count, add 1 to hand, rest to bottom (card text); GY banish to reduce a Level 3+ WIND monster by 2 (card text); Each effect is once per turn (card text)
  • Observed: Present in all 400 sampled decks at 1.06 average copies, with 91.8% co-occurrence with Hi-Speedroid Rubber Band Shooter (deck evidence); Appears in 2 recorded boards with average power index 85, no role attribution (combo evidence); Guide mentions describe it as part of the Speedroid Synchro chain (guides)
  • Inferred: Excavate effect acts as a pseudo-searcher, so the Searcher/Tutor secondary role is an inference from text; Remains a Tuner when negated, so material value survives negation; Splashability within WIND Machine decks (from the 28-archetype spread)
  • Data gaps: no banlist token — assumed 3 copies (unlimited) no usage statistics (StatisticsCard) — archetype inclusion % inferred from deck sample only The 400-deck sample is effectively Speedroid-filtered (card in 400/400 decks), so deck frequency is not independent evidence of strength Combo evidence has 2 boards and no role tags, so starter/searcher/material roles could not be confirmed by data No rulings available for the excavate and bottom-placement interaction











https://metaduelist.com/
Top